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Thread: Questions regarding Mk-82 CCIP bombing training

  1. #11
    Member IronHog's Avatar
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    JayPee i read (a few times ;-) ) already all the stuff under the links mentioned by you and seen the picture and delivery geometry pdf (indeed really helpufl) but thanks anyway!

  2. #12

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    I actually like dumb bomb delivery most of all the deliveries we can do. It is so technical, and rewarding when done somewhat decent.

    Providing CAS when you're all out of HUA!

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    Senior Member Griffin's Avatar
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    Quote Originally Posted by Stuka View Post
    I actually like dumb bomb delivery most of all the deliveries we can do. It is so technical, and rewarding when done somewhat decent.
    Same here, ohh that feeling when you do your SEM and see the AAA firing around you and your wingy confirms a good hit! I´m having trouble choosing what the best feeling is, that or being grounded due to technical issues.

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    If that is the comparison, you're either extremely good on CCIP dumb bombing, or just bad on the other one

    Providing CAS when you're all out of HUA!

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    Howie (06Jan15)

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    Member IronHog's Avatar
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    Quote Originally Posted by Noodle View Post
    Actually, yes, the release parameters for each pickle event are saved, and they can be viewed in the HUD using the IFFCC Test mode. To access the data, do the following:

    Set the IFFCC switch to TEST
    Depress the UFC SEL rocker until the ">" symbol is next to WPN REL DATA
    Depress the UFC ENT key to select the menu
    Ensure that AUTO SCROLL is set to "N" using the UFC SEL rocker
    Depress the UFC ENT key. Weapon release data will appear.
    Use the UFC SEL and ENT keys to view additional pages, or to exit the menu.

    Up to 20 weapon events are stored. Successive events overwrite previous events. The data presented varies depending upon the weapon employed. Bomb data isn't the same as Maverick or Gun data.
    I had no idea it is implemented in DCS as well. First thing to look at tomorrow.

    Quote Originally Posted by Noodle View Post
    In the Battle Book, there is a parameter called Initial Target Placement (ITP). This is where the target should be when you roll-out at Track Altitude. For instance, a 45 DB Rip 6 delivery has an ITP of about 35 degrees. Thus, when I roll-out, the target should be under the -35 degree Pitch Ladder in the HUD.
    Uhm, I can see IHP, IPP (in mils I suppose) and IAA but not ITP in sleds... At first I thought that I might have an old version of the doc, but just downloaded it once more and still its not there. Or maybe its there but named differently ?

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    GOMER 2 Noodle's Avatar
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    Apologies, you're right. It's a value that can be seen in DAPS, but it is not annotated on the Battle Book sleds. As an alternative, add IAA to planned dive angle, and that is equivalent to ITP.

    So, for the 45DB I mentioned, IAA is 5.3 degrees which, when added to the planned Dive Angle of 45 degrees, yields an ITP of 50.3 degrees.

    *For the record, I had incorrectly written the ITP value in my first post. That post has been updated to reflect the correct number.

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    Member Ashy's Avatar
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    Quote Originally Posted by Snooze View Post
    Here is the pic you are referring to Eddie I believe!
    i Would really like to see that picture added to the mqt document. Zero had shown me that picture once upon a time and we were more than halfway through mqt training. would have useful.
    Adapt.... Improvise.... And Overcome....
    [SIGPIC][/SIGPIC]

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    Member IronHog's Avatar
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    Nothing to apologise for

    Quote Originally Posted by Noodle View Post
    As an alternative, add IAA to planned dive angle, and that is equivalent to ITP.
    Thanks!

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  12. #19
    Senior Member PFunk's Avatar
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    Quote Originally Posted by Stuka View Post
    I actually like dumb bomb delivery most of all the deliveries we can do. It is so technical, and rewarding when done somewhat decent.
    Indeed. Doing dumb bomb deliveries in the middle of a real mission is so satisfying since its exactly like what Noodle said about how there's no aim off markers and its not on the range. Its also a great interactive experience as you have the other guy spotting your hits.

  13. #20
    Senior Member PFunk's Avatar
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    Quote Originally Posted by Noodle View Post
    Actually, yes, the release parameters for each pickle event are saved, and they can be viewed in the HUD using the IFFCC Test mode. To access the data, do the following:

    Set the IFFCC switch to TEST
    Depress the UFC SEL rocker until the ">" symbol is next to WPN REL DATA
    Depress the UFC ENT key to select the menu
    Ensure that AUTO SCROLL is set to "N" using the UFC SEL rocker
    Depress the UFC ENT key. Weapon release data will appear.
    Use the UFC SEL and ENT keys to view additional pages, or to exit the menu.

    Up to 20 weapon events are stored. Successive events overwrite previous events. The data presented varies depending upon the weapon employed. Bomb data isn't the same as Maverick or Gun data.
    So I did a session with BDU-33s and saved the release data. I could use some help interpreting it however.

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