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Thread: RV Delta (Point Parallel Rendezvous)

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  1. #1

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    Quote Originally Posted by Stuka View Post
    What would you possible change? The tanker flies a well known track, that we can easily rejoin on.
    Since we're dealing with AI and not humans flying the tanker, I believe the current setup is the best.
    Well, it'd be nice if he broadcasted something like "Shell, initiating turn" and "Shell, rolling out". Would help a little in building SA. Interested to know how this stuff goes down IRL but I guess even if I'd know, there's no way this is ever going to find its way to DCS unless we have human controlled tanker crew.


    A mission’s execution often reflects the quality, discipline, and tone set in the briefing. - Chris “Kimos” Haave

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    Senior Member Gliptal's Avatar
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    A couple of scripts that would force the tanker to turn before the racetrack end in order to always provide with a head on rejoin. As it is now, you never now the tanker's position and direction when you hit the IP, which means you're guesstimating times and distances more than flying a mutual rejoin.

  3. #3
    Retired Pilot Tex's Avatar
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    Quote Originally Posted by Oliver View Post
    Interested to know how this stuff goes down IRL...
    The way it works in real life is you have a scheduled track and time. The only radio call is when you call the tanker 10-15 minutes out, pass your squawk, time, altitude, and altimeter setting. The you arrive at the right place at the right time...and with any luck the tanker does as well. You call astern (which replaced the term precontact years ago), tanker gives you cleared to contact with light signals or a radio call and you get gas. But, as you said, since our tankers are non-responsive AI units, we are left with rejoining with a "dumb" tanker.
    “Rules are made for people who aren't willing to make up their own. " - Chuck Yeager

  4. The Following 3 Users Say Thank You to Tex For This Useful Post:

    Baxter (17Aug17), Lynx (18Aug17), Oliver (16Aug17)

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