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Thread: WARTHOG pit.

  1. #21
    Junior Member Phantom's Avatar
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    Side by side comparisons.
    I like it and enjoy the change of scenery.
    sidebyside.jpg

    Nice job Bummer, thanks for the hard work and contribution to the community.
    Last edited by Phantom; 10Jul18 at 14:06.

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    Bummer (10Jul18)

  3. #22

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    Bummer, looking nice!

    Do you have a before/after shot between the L and R console text? Oh and the DB link for that one is dead..


    A mission’s execution often reflects the quality, discipline, and tone set in the briefing. - Chris “Kimos” Haave

  4. #23
    Junior Member Bummer's Avatar
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    Just tried and downloaded the L and R console text file from DB.
    Worked out at my end, any one else have this problem?

    Before/after Screenshot added.
    Last edited by Bummer; 10Jul18 at 14:38.

  5. #24
    Junior Member Bummer's Avatar
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    A-10C WARTHOG pit V1.5.1 in first post.
    screenshot : https://www.flickr.com/photos/434700...blic/lightbox/

    Changed :
    Landing gear and Flap control panel
    Armament HUD control panel
    Fuel Quantity and Hydraulic indicator panel

    On the landing gear and flap control panel I added 3 screws, and I increased the text size (anti-skid, off, lights land, taxi, off, ldg down, downlock override)
    On the fuel quantity and hydraulic indicator panel I changed the TEST IND button, and I added 3 screws around the 3 clocks.
    Last edited by Bummer; 17Jul18 at 17:19.

  6. #25

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    Nice!

    You must have some detailed references?


    A mission’s execution often reflects the quality, discipline, and tone set in the briefing. - Chris “Kimos” Haave

  7. #26
    Junior Member Bummer's Avatar
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    Only from pictures that I could find on the internet.
    And those are usually not all very clear, so some guess work is needed some times.

  8. #27
    Junior Member Bummer's Avatar
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    A-10C WARTHOG pit V1.5.2 in first post.
    Why?
    After I posted V1.5.1, I took the Warthog for a flight, and found all the colors on the front console very annoying.
    Those colors were not so obvious when I was working in photoshop and checking with modelviewer.
    Now I have removed a lot of those colors.

    screenshot : https://www.flickr.com/photos/434700...blic/lightbox/

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    Gliptal (19Jul18)

  10. #28

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    @Bummer;

    I am assuming for a moment that this album has been a major baseline for your textures. There's a ton in common with this particular cockpit. https://www.flickr.com/photos/klafai...57626930907793

    What I am trying to correct is that the bigger switches, such as seen on the AHCP and CMSP in the above album, have a near flat top. ED's cockpit, Ricardo's, and yours have textures in place that give those switches a round knob. What texture would I need to edit to make this look flat(ter)? I know there's a texture file with a lot of knobs and switches in it, but I can't figure out which one is the one for these particular switches.


    A mission’s execution often reflects the quality, discipline, and tone set in the briefing. - Chris “Kimos” Haave

  11. #29
    Junior Member Bummer's Avatar
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    Hello Oliver,

    Yes, I used the foto's in that album a lot.
    The file with the switches and knobs is A-10C-buttsw_01 , but you found that already.
    In the top left corner there are 3 textures for the switches, and you need to change the middle one.
    You would probably need to flatten it out by removing the shadow effect, because the 3D model is rounded itself.
    Or copy and paste from the default or Ricardo's.
    Good luck, and I will be checking your streams for the results.

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    Oliver (21Oct18)

  13. #30

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    Tried it, but as you said, the 3D model has a ball knob. Looks funny when you attempt to flatten it by means of textures. Too bad, thanks though!


    A mission’s execution often reflects the quality, discipline, and tone set in the briefing. - Chris “Kimos” Haave

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